Idea https://www.youtube.com/watch?v=eUhV8NiASfY As the final project of the course GC 330 - Basic Technical Animation, I was required to make a 45+ sec 3D animation video by Autodesk 3ds Max. I decided to reproduce the classic scene of movie Fast & Furious 7 with the characters from KartRider, a popular video game of a South... Continue Reading →
GC 120 Final Project
Nintendo Switch Console and Controllers As my final project in GC 120, I measured and modeled a Nintendo Switch game console by using SolidWorks. The measurement is based on an actual game console by using a digital caliper. Without the internal structure, only the shell and exterior of parts are modeled. Assembly demonstrated two different... Continue Reading →
Mission Impulsable – MS Society
https://youtu.be/u_v-uNLdXAg Mission Impulsable is a room escape game we created as a team of three. The game is developed on Unity. For national MS society, our game aims to introduce the disease, multiple sclerosis, to the player, most of them would be children, so the information we convey should be clear, interesting, and easy to... Continue Reading →
