Rampage Rally – My First Project in the 3D Challenge
Here is my submission for the 3D Challenge organized by the Create with Clint Community. This project gave me the chance to push Unreal Engine to its limits while blending cinematic design, environment building, and real-time effects into one chaotic, high-speed sequence. Story The idea for Rampage Rally began with a classic setup: a bank…
Recreating Leo as a Metahuman
This project is a personal experiment in digital self-representation using Epic Games’ full suite of technologies. By combining RealityCapture, Metahuman Creator, and Unreal Engine, I set out to create a high-fidelity virtual version of myself—a fully rigged Metahuman that reflects my real-world appearance. The goal was not only to understand the workflow of photogrammetry-to-avatar creation,…
Laughter in Games: How Video Games Create Humor in Unexpected Ways
You wake up as a goat. You sprint into a gas station, headbutt a car, and watch it explode—sending your ragdoll body flying into the sky. Congratulations. You’ve just experienced the opening minutes of Goat Simulator, one of the most unapologetically absurd games ever made. Video games have always been about immersion—but sometimes, that immersion…
